The wet, ray-traced streets of The Ascent must be a bit simpler to navigate quickly. The cyberpunk co-op game is getting one other patch within the coming weeks that will handle a number of cussed progression-blocking bugs, and may include a efficiency increase as properly. The builders have posted an replace on their progress, and say the following replace must be out quickly.
Developer Neon Giant says it’s been intently monitoring participant suggestions and on-line discussions since launch, and that these have been “immensely helpful for our team.” That enter has offered the listing of priorities for the following replace to handle, which incorporates a number of quest-related bugs and efficiency points.
Neon Giant says gamers can count on the decision for bugs that blocked the completion of three particular quests. In the opening couple of minutes of The Ascent, you get a quest known as ‘Mutual Dependencies’ that sends you to discover and eradicate a group of FullChrome gang enforcers who’re going to assault a high-level underworld meetup. The downside is, in some circumstances the FullChromes by no means spawn, making it not possible to full the second quest within the game.
The upcoming patch will handle this, permitting gamers to proceed on with the story. Fixes are additionally on the best way for quest-blocking bugs in ‘Data Miner’ (mission 5) and ‘Trace Protocol’ (mission seven).
The devs say they’re additionally implementing some efficiency enhancements for PC, and have (lastly) labored out the difficulty that’s been stopping ray-tracing from working for some Windows 10 customers.
Neon Giant doesn’t specify precisely when the following patch is arriving, however says it “will be deployed shortly,” together with a full listing of patch notes. The workforce says it’s dedicated to proceed work on The Ascent “throughout the rest of the year and beyond.”