With Diablo 2: Resurrected, developer Vicarious Visions had the unenviable job of releasing a game printed by Activision Blizzard.

Beginning in July, a storm of controversy has raged across the writer, which has confronted a number of lawsuits alleging poisonous office environments, a “pervasive frat boy culture,” and discrimination in opposition to girls, considered one of which was instituted by a federal company and ended with a latest settlement. Vicarious Visions launched its creation into an surroundings engulfed in cynicism and anger at its affiliate writer, and the creator of the unique game. Longtime gamers have stopped participating within the Activision Blizzard ecosystem; excessive rating staff have left. Even throughout the very best of occasions, working for a firm like Activision Blizzard – or any main company – on the decrease ranges may be troublesome. Adding additional poisonous layers could make it, to make use of a time period suited to Diablo 2, hellish.

I need to evaluate this game. But I additionally need to be cognizant of the alleged awfulness performed by males in energy to Activision Blizzard staff who merely needed to do their job. Tasked with remastering a basic, initially created by this similar beleaguered company, Vicarious Visions doesn’t deserve this taint. The query is whether or not Vicarious Visions succeeded in its job.

In abstract, it did.

Co-op characters face off against a Diablo 2 boss

Image: Blizzard Entertainment

For the uninitiated, Diablo 2 is an isometric action-adventure with RPG components, set in a darkish fantasy universe with angels, demons and all types of nefarious entities. Upon its launch in 2000, it was the video game equal of a self-aware black steel album, with a performative seriousness that’s not meant to be taken earnestly. It stays campy as hell, and it’s a pleasure for being so.

Diablo 2: Resurrected is a remaster of the dungeon-crawling basic. There are not any massive updates to controls, digital camera angles, or map design. It is, in essence, Diablo 2, full with all the thrill and annoyances gamers would possibly keep in mind.

Players select from a pool of seven character lessons, with which they smash, shoot and magically blast their means by randomized environments starting from rural encampments to creepy tombs. For the needs of this evaluate, I went by all of them. However, there have been standouts. My martial artist Assassin could be proper at dwelling in a Yakuza game, chaining jabs that construct into a devastating closing blow. In distinction, my Necromancer stands again to let his military of foul beasts, ghouls, and skeletons merely wash over the land, leaving nothing however destruction in its wake.

The controls are splendidly responsive, and every class has its personal mechanical really feel. Playing on PS5, I really feel each jab and magic bolt on the DualSense.

However, in line with the theme of old-school video games, Diablo 2: Resurrected does little to information gamers. Tutorials are virtually non-existent. When I obtained a new talent, I assumed it will be routinely mapped and sure to an obtainable button – as a substitute, I had to determine binding and manually do it myself. I additionally had no concept that when levelling up, I may select to acquire new expertise and skills, as well as to upgrading Attributes. It is just not arduous to determine, however a bit extra steerage would have been welcome – particularly for brand spanking new gamers who by no means performed the unique.

Diablo 2: Resurrected’s character select screen

Image: Blizzard Entertainment

Once I truly discovered the button-mapping mechanics, the characters opened up. Resurrected permits me to map a secondary set of actions to the controller’s left set off. For instance, I press X to do a primary assault, however by holding L2 and X, I can execute a character’s extra highly effective magic assault. I have a tendency to make use of these secondary buttons for magic or particular skills (which drain the characters’ mana pool), whereas retaining my vanilla buttons for fast, non-draining assaults. By mixing and matching fight and magic, my characters become absolute machines. Given the responsive controls, it grew to become a pleasure to play as any of the lessons.

Diablo is a famously addictive franchise, regardless of it consisting virtually completely of fight from the identical mounted angle. But monotony is damaged by the number of enemies, evolving environments, dungeon randomization, and loot. I used to be continually thrilled when I discovered a highly effective wand or distinctive sword.

However, levelling up my character was the primary drive. No doubt many MMORPG followers can converse to this thrill: I simply needed to stage up yet another time, acquire yet another talent. Before I knew it, hours had flown by, regardless of setting myself a restrict. With a stage cap of 99, there are many hours to spend; even the core, authentic game may clock in at simply under 200 hours for completionists.

The plot stays the identical because it ever was, with shot-for-shot cutscenes instructed by beautiful, up to date cinematics. Well written, carried out, and directed, they continue to be campy scenes we will all love and treasure.

Diablo 2” Resurrected’s hero speaking to an NPC

Image: Blizzard Entertainment

Since that is an early 2000s game, NPCs drown me in phrases, reasonably than participating in fascinating or animated discussions. They’re extraordinarily well-acted, however they turn into cloying nonetheless. I virtually by no means skip dialogue in video games, however in Resurrected I usually did, as a result of the subtitles served the identical goal. Indeed, the primary two Diablo video games don’t have characters a lot as glorified audio logs on two legs. (It is just within the third game that we discover actual NPCs, who develop, be taught, come into battle, and have their very own agendas.)

But maybe Diablo 2: Resurrected’s worst subject is its stock “management,” one other hangover from the unique’s old-school design. If you like nitpicky administration and Excel balances, you’ll adore this. Otherwise, count on hellish clerk work. The stock area is extraordinarily and unnecessarily restrictive. You are given a massive stash to dump objects, however there is no such thing as a method to ship any merchandise on to stash, as video games like Demon Souls’ remake enable. Here, you have to play pack mule. While slaughtering numerous enemies, I needed to pause, return to camp, and dump or promote objects to create space for extra loot that I must dump or promote. The cycle is tedious and annoying. It breaks the move of fight and exploration. I solely hope a answer is applied.

It is difficult to speak about Diablo 2: Resurrected with out dwelling an excessive amount of on what made Diablo 2 nice to start with. It can be arduous to not linger on what makes the unique irritating by immediately’s requirements. The updates are a pleasure to behold: loading occasions are immediate, controls are tightly designed, and it stays a very simple game to select up and play. The graphics, animations, elevated framerate possibility, and sound design are a delight for the senses. But its teething issues — poor tutorials, boring dialogue, and infuriating stock administration — stay. The check is just not truly whether or not you want Resurrected however whether or not you want Diablo 2. And provided that it’s been 20 years, you in all probability know the reply to that.

A necromancer summons skeleton warriors

Image: Blizzard Entertainment

However, there are a couple new points to contemplate: Resurrected permits for on-line and offline characters, however the two columns won’t ever overlap – so if in case you have levelled up your offline Amazon to greater ranges, she’ll by no means be capable of play with pals. This barrier is unlucky, since I do advocate enjoying it offline first, because the game is extra responsive. In reality, I might advocate you employ offline play as your individual introduction, to familiarize your self with the gameplay earlier than leaping on-line the place you’ll face lag, barely delayed inputs and co-op companions’ annoyances. But in any other case, co-op was very simple to arrange and play with pals. Resurrected advantages from co-op, significantly when characters complement one another (Paladin and Sorceress are a nice combo!).

There had been additionally community points on launch day. The greatest impression was that I misplaced all progress on an offline character (a difficulty the developers are aware of), restarting her at Level 1. There are smaller points with enjoying on-line, most notably the lag and occasional stutter (even in a non-public, solo game). However, it was largely a easy expertise whether or not on-line or offline.

Diablo 2: Resurrected is a game of contrasts: It’s a solidly designed dungeon crawler with the trimmings of an early 2000s game; it has unimaginable, intense performances from its actors however the whole plot is laughably foolish; it’s made by a gifted crew of builders however trailing undeserved smoke from its troubled writer.

The authentic Diablo 2 was the head of dungeon crawlers in 2000, however in its current type, it’s extra of a fossil. Vicarious Visions has performed an unimaginable job of encasing it in amber. I liked my time with it, regardless of the issues which might be nonetheless seen by the shell. For higher or worse, historical past stays.

Diablo 2: Resurrected was launched on Sept. 23, 2021 on Windows PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Nintendo Switch. The game was reviewed on PS5 utilizing a pre-release obtain code offered by Blizzard Entertainment. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media might earn commissions for merchandise bought by way of affiliate hyperlinks. You can discover further details about Polygon’s ethics coverage right here.