Far Cry 6’s launch date of October 7 is quick approaching and, in a latest interview with Wccftech, Ubisoft 3D workforce lead programmer Stephanie Brenham reveals that each ray tracing and AMD’s FidelityFX Super Resolution (FSR) will be PC exclusive options, whereas console variations will forgo each to prioritise a 4K/60fps efficiency goal.

Brenham explains that the workforce’s determination to make use of hybrid ray traced reflections, utilizing each DXR (DirectX Raytracing) and SSLR (display screen area native reflections), permits them “to support DXR even on mid-range hardware. This way players can enjoy ray tracing in scenarios where it’s impossible to use SSLR due to technology limitations.”

While the try to have wider help for DXR throughout each the very best graphics playing cards and lower-end {hardware} is admirable, it doesn’t essentially mirror in Far Cry 6’s system necessities. Ubisoft kindly gave decision and efficiency targets alongside its element lists however solely provides steerage for ray tracing at 1440p/60fps and recommends the expensive and exhausting to discover Nvidia RTX 3070 and AMD RX 6900 XT.

(*6*)

Elaborating on the implementation of AMD’s FidelityFX toolkit, specifically FSR, Brenham explains that Far Cry 6 will use a “custom denoiser” for its ray traced reflections and shadows. They additionally stated that “FSR is a feature we developed in partnership with AMD for PC”, which can recommend that we received’t see Nvidia’s competing DLSS answer carried out into Far Cry 6. However, these with an Nvidia graphics card wanting to increase fps received’t be unnoticed as each workforce crimson and workforce inexperienced {hardware} helps FSR.

On the subject of SSDs, which whereas virtually a mainstay in fashionable gaming PCs are model new to next-gen consoles, Brenham described the advantages provided by them as, “a different paradigm compared to older console’s HDDs.” We’ll want to wait and see how Far Cry 6 performs on an HDD, with the game’s system necessities explicitly recommending an SSD, but it surely ought to carry out effectively sufficient particularly with last-gen consoles utilizing them as effectively.