Folks over at Digital Foundry have found that the latest PlayStation 5 system software replace makes some video video games carry out a tiny bit higher.

Digital Foundry found this modification by probability whereas testing the revised PS5, which grew to become the topic of a lot debate on account of its smaller heatsink (seems, the smaller heatsink makes no difference). During their take a look at, Digital Foundry famous that their launch PS5 was performing barely higher than their revised PS5. Upon investigation, the group discovered that the older {hardware} was working the most recent firmware whereas the revised PS5 wasn’t. Once they up to date the revised PS5’s firmware, each consoles carried out identically.

That’s when Digital Foundry got down to take a look at some video games, and seen that Control and Devil May Cry 5 had been working a pair proportion factors sooner in some situations with the brand new firmware.

“I benchmarked Control in graphics mode with its photo mode fps unlock, Devil May Cry 5 Special Edition in RT mode, Godfall, and Resident Evil Village,” wrote Richard Leadbetter. “Control and DMC5 do not vary by more than one percent on a run-by-run basis and yet the new firmware runs those titles two to three percent faster than before – a curious state of affairs. Resi has dynamic elements that adjust performance slightly each time, while I saw no change at all in Godfall. I’m wondering whether it’s perhaps a system level ray tracing optimization? A couple of percentage points in select scenarios is hardly game-changing but intriguing nonetheless.”

Sony’s official patch notes don’t clarify the efficiency enchancment.

[Source: Digital Foundry]