The Age of Empires IV technical beta is over, and everyone seems to be taking a while to mirror on the upcoming RTS game. We shared our personal thoughts on it the other day, however a handful of well-regarded beta testers – two of them self-proclaimed former Starcraft 2 pros – have shared some in-depth suggestions of their very own.

“These are just our opinions,” consumer HuT_3527 explains, “…we are all competitive RTS players so that skews our perspective on certain things. Our desire is to highlight opportunities to optimise the competitive multiplayer aspect of the game. With that in mind, we can also be wrong.”

The group’s suggestions is bulleted and unfold throughout a quantity of subjects, resembling notable bugs, particular thoughts on every of the 4 Age of Empires 4 civilisations on provide throughout the beta, models, and extra. Overall, they really feel the game is strong “but falls short of what can be a great RTS,” with particular factors of questioned together with the lack of devoted command bar, upgrades that price an excessive amount of, and some stability considerations over the English and the Chinese civs.

The group universally agrees that the English are at present a bit overpowered, with their Council Hall landmark being the principal offender.

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“Delete Council Hall from the game,” consumer Iaguz suggests, with TheChapster giving a extra detailed rationalization: “Council Hall gives them an extremely explosive start which instantly dictates the game and can be used for high eco or insane all-ins.”

By distinction, HuT_3527, Iaguz, Seither, PandaBearMe, and TheChapster all agree that the Chinese civ is woefully underpowered at current, with Iaguz going so far as to say they “stink”. The principal concern, they argue, is that their distinctive age up mechanic is an enormous useful resource sink, the place the bonuses aren’t in the end game-changing.

The final two civs appear to be in a greater place. Everyone broadly agreed that the Abbasid Dynasty is properly made civ with robust bonuses, and HuT_3527 thought they are “great”. The Holy Roman Empire is taken into account fairly robust too, with a pair of proposed tweaks. All this to this point mirrors my very own thoughts coming from the beta, so there’s most likely some advantageous tuning left total.

The group additionally has a lot to say on hotkeys and unit management, though that is anticipated from gamers that are involved with aggressive multiplayer over normal gameplay. While there’s a lot of suggestions, the tone appears constructive total, which is sweet to see.

There’s simply over a month to go till Age of Empires IV’s launch date and it’s not recognized if there will likely be one other beta. World’s Edge artistic director Adam Isgreen beforehand mentioned one other beta was one thing they have been “interested” in doing, that was earlier than the announcement of the technical stress check, so that is possible what he was referring to.

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Age of Empires IV is coming to PC by way of Steam, the Microsoft Store, and Game Pass for PC on October 28, 2021.