Rise of the Tomb Raider‘s one-year Xbox One exclusivity not only surprised players, it also surprised Sony’s personal executives. In 2015, Square Enix mentioned that it didn’t take the decision lightly, and knew it could disappoint a whole lot of followers. But was all of it price it?
The deal might have made monetary sense to Square Enix on the time, if a former government’s LinkedIn profile is something to go by. According to Fabien Rossini, who served as Strategic Planning and Corporate Development Director at Square Enix on the time, the deal was price $100 million. Rossini, a 10-year Square Enix veteran, negotiated the deal.
Screenshots of the profile had been circulated by Twitter person Timur222, following which Rossini scrubbed the knowledge fully. Prior to the replace, his LinkedIn abstract learn:
Fabien spent 10 years at international writer Square Enix, advancing from Global Brand Director the place he labored on model technique on among the trade’s largest franchises like Deus Ex and Hitman, to Strategic Planning and Corporate Development Director working straight with the CEO in a senior management position accountable for the corporate’s recreation portfolio and company technique, constructing strategic partnerships with first events, together with negotiating $100m Tomb Raider exclusivity cope with Microsoft.
It’s uncommon for such info to be disclosed, however price noting that though enormous, the $100m determine isn’t something out of the odd in the case of exclusivity offers. Epic Games beforehand provided Sony $200m for exclusive releases of first-party PlayStation video games on the Epic Games Store, and paid an identical quantity for an unique EGS launch of Borderlands 3.