Dolby Vision support for games might be obtainable Tuesday on the Xbox Series X and Series S, permitting homeowners of Microsoft’s newest consoles (and a cutting-edge tv) to play dozens of suitable games with even higher picture high quality than they already provide.

Until now, the Xbox Series X and Series S have supported Dolby Vision solely in streaming leisure apps resembling Disney Plus and Netflix; HDR support in games has been restricted to the HDR10 customary. (The Xbox One S, Xbox One X, and Xbox Series X can play 4K Blu-ray Discs in HDR10, however not Dolby Vision.) Dolby and Microsoft introduced forward of the Xbox Series X’s November 2020 launch that Dolby Vision support for games would arrive in 2021. Microsoft began testing the feature with Xbox Insiders this spring.

Tuesday’s replace makes the Xbox Series X and Series S the primary and solely gaming consoles the place you may play games in each Dolby Atmos spatial sound (which has been obtainable since launch) and Dolby Vision HDR.

Dolby Vision support covers “more than 100 next-gen HDR titles optimized for Series X|S” which might be “available now or coming soon,” Microsoft mentioned Tuesday in an Xbox Wire put up. A Dolby spokesperson was unable to offer a full listing to Polygon, however mentioned that the library consists of “nearly all of the native HDR titles available today that have been optimized for Xbox Series X|S such as Psychonauts 2, Gears 5, and Ori and the Will of the Wisps.”

You can discover a assortment of Xbox Series X games on the Microsoft Store that, as of Dolby Vision’s launch on Tuesday, support Dolby Vision in addition to Dolby Atmos. The Dolby spokesperson declined to call any upcoming games being made with native Dolby Vision support, however mentioned, “We can confirm that games are in development and that we are accelerating our engagements with these studios to build out a strong library of future games that will release in Dolby Vision.”

The function extends to a a lot bigger phase of the Xbox library, too. In addition to Xbox Series X games which have been optimized for Dolby Vision, there are “thousands” of titles — whether or not they natively provide HDR10 coloration or achieve this by means of Microsoft’s Auto HDR expertise — that can “benefit from improved picture quality through new Dolby Vision enhancement,” in response to Microsoft. This course of will happen robotically so long as your Xbox Series X or Series S is related to a Dolby Vision-capable TV.

Microsoft additionally mentioned that future games, resembling December’s Halo Infinite, will “[take] full advantage of Dolby Vision.” Asked to elucidate what which means, the Dolby consultant instructed Polygon that the corporate is “not sharing further information at this time about Halo,” however spoke usually about creating games with Dolby Vision support.

“Developers can implement Dolby Vision directly into the game engine which provides the greatest creative flexibility and control over their game, or they can take advantage of the built-in Dolby Vision technologies within the Xbox developer platform to create their game in Dolby Vision,” the rep mentioned. “Ultimately it is up to the developer to choose the creative workflow that best suits their game.”

It’s value noting that Microsoft and Dolby advocate that customers allow auto low-latency mode (ALLM) on their tv when gaming in Dolby Vision. Some TVs might not support this, and Microsoft warned in its Xbox Wire put up that “players with TV models that have not been optimized to unlock Dolby Vision with next-gen gaming settings may experience latency issues during gameplay.”

For the uninitiated, Dolby Vision is a proprietary format for HDR coloration that improves upon the extra frequent (and open) HDR10 customary in a variety of methods. Most notably, it helps dynamic metadata, permitting for a show to regulate the picture as wanted on a scene-by-scene foundation. Dolby Vision can even ship brighter highlights and a wider coloration gamut than HDR10. However, in follow, it may be robust to discern a significant distinction between a game performed in Dolby Vision versus HDR10, as TV technology expert Vincent Teoh, aka HDTVTest, demonstrates in this video:

There’s additionally the problem of taking part in games in Dolby Vision on the highest potential constancy: 4K decision at a body fee of 120 frames per second. No TVs supported this till LG enabled it on two of its 2021 OLED TVs, the C1 and G1, with a firmware update over the summer. The Dolby spokesperson instructed Polygon that the corporate has no details about different suitable TVs, however Microsoft mentioned in its Xbox Wire put up that it and Dolby “are working closely with TV manufacturers to update firmware support for Dolby Vision capabilities at 120 Hz where possible.”

Teoh discovered that games often regarded barely higher in Dolby Vision than HDR10. But he additionally seen that taking part in games like Outriders at 4K/120 fps in Dolby Vision generally brought on minor show points, resembling posterization (aka banding), that didn’t exist when taking part in in HDR10. He was unable to inform if this downside was attributable to the Xbox Series X consoles themselves, or the LG C1 televisions that he had them hooked as much as.

“Overall, playing games in Dolby Vision allowed for better retention of bright highlight detail, most noticeably in games whose HDR brightness output couldn’t be properly adjusted, either through HGIG or via in-game video settings,” mentioned Teoh. “However, when played at 4K/120 Hz, Dolby Vision games manifested more posterization than playing in HDR10. So for games that are HGIG compliant or offer in-game brightness adjustments, we generally prefer to stick with HDR10 if playing at 4K/120 Hz.”

Having mentioned all that, Teoh famous that games developed with native Dolby Vision support might change this calculus. We’ll must see how the scenario develops sooner or later.