There’s a new studio on the block made up of devs who’ve labored throughout among the greatest studios and sequence within the gaming business. Called Possibility Space, the studio is headed up by Guild Wars 2 developer ArenaNet co-founder Jeff Strain, and it’s adopting an “innovative” mannequin that brings a group of veterans from studios equivalent to Valve, Ubisoft, Double Fine, EA, and extra collectively by means of an “ambitious, physically distributed” setup.

It’s not clear precisely what the brand-new studio is engaged on simply but, although press launch supplies tease that Possibility Space is trying to “create shared human experiences”, and that Strain is trying to “once again redefine the online gaming experience”. Strain himself says the group’s crafting a “a joyful game that’s been [his] dream for many years”. So, it’s all a bit mysterious for now. However, we do have a good suggestion of who will likely be engaged on this thriller title.

Former Valve and Half-Life: Alyx game developer Jane Ng – who additionally beforehand labored as a senior artist at EA Maxis and Psychonauts 2 studio Double Fine – is the new studio’s visible director, whereas Austin Walker, beforehand Waypoint’s editor-in-chief and host of the Friends on the Table podcast, is its IP director.

Liz England, who was beforehand a group lead game designer at Ubisoft engaged on Watch Dogs Legion, is Possibility Space’s simulation and narrative techniques director. Richard Foge, who labored as a fight designer on God of War after which at ArenaNet and State of Decay developer Undead Labs as lead designer and design director, respectively, is the studio’s design director. Others becoming a member of embody Brandon Dillon (previously of Oculus and Double Fine) as vp of engineering, senior narrative techniques designer Leah Rivera (Undead Labs, ArenaNet), and Brian Jennings (NZXR, Magic Leap) as technical design director, whereas Charles Randall (Ubisoft, BioWare) and Erica Tam (Electronic Arts, Oculus) be a part of as senior gameplay engineers.

The studio’s mannequin relies on bringing collectively proficient and skilled devs from around the globe whereas letting them “live and work wherever they want”, with its house base within the US metropolis of New Orleans.

“We felt this was the right time to create something new – a studio built from the ground up to embrace evolving needs and perspectives for both players and developers,” says Strain, who has beforehand labored on Starcraft, Diablo, World of and Warcraft, in addition to Guild Wars at ArenaNet and the State of Decay video games at Undead Labs.

“Like many others, the past year and a half has been a fraught time for me. While I am grateful that my family is safe, the anxiety, fear, and isolation of the last 18 months has been almost unbearable at times. That fear and isolation was the catalyst for Possibility Space, a modern kind of game studio, where we are creating a joyful game that’s been my dream for many years. I’m delighted and grateful for the team that has chosen to share in this vision and bring it life.”

If you’re eager to seek out out extra in regards to the studio, you’ll be able to head to its web site for the main points at that hyperlink. If you’re searching for different new video games developing, you’ll be able to take a look at our rundown of upcoming PC video games to prepare for.