Earlier this month, Ubisoft unveiled Tom Clancy’s Ghost Recon Frontline – a free-to-play, battle royale first-person shooter. And the reveal didn’t go properly, to place it mildly. Backlash quickly ensued, and Ghost Recon Frontline‘s reveal trailer attracted some of the worst reactions Ubisoft has probably received to any of its game trailers thus far.

Tweeting for the first time since its infamous reveal, Ghost Recon Frontline‘s official Twitter account published a message announcing that the game’s closed check has been postponed indefinitely.

“We have decided it is best to postpone the closed test for Tom Clancy’s Ghost Recon Frontline,” the announcement reads. “The development team is dedicated to creating the best experience possible. We’ll share details on the new date for the closed test as soon as we can.”

Given Ubisoft’s present trajectory in addition to current experiences, it appears to be like just like the developer is closely leaning in direction of online-oriented video games with little to no single-player experiences. Assassin’s Creed Infinity is reportedly an evolving on-line game, the next Far Cry is rumored to be extra of an internet affair, and Ghost Recon Frontline appears to have ditched the solo marketing campaign mode fully (except plans change).

Ghost Recon Frontline‘s official description reads:

Tom Clancy’s Ghost Recon Frontline is a free-to-play, tactical-action, huge player-versus-player shooter grounded within the famend Ghost Recon universe. The game options a sophisticated class system and enormous set of tactical help instruments, permitting for full freedom in strategic gameplay, with a number of methods to outsmart enemy groups and win every match.

A launch date has not been introduced but.

[Source: Twitter]