Marvel’s Avengers is now promoting XP boosters — paid consumable objects referred to as Hero’s Catalysts within the game’s market — as a part of an replace to Square Enix and Crystal Dynamics’ game that rolled out Thursday. The change isn’t sitting properly with Marvel’s Avengers players, who say that the developer has gone again on its pledge to solely supply paid microtransactions for beauty objects, like skins and different prospers.

The newest patch for Marvel’s Avengers up to date the in-game market so as to add a Consumable class, which now sells Hero’s Catalysts and Fragment Extractors, two consumable items that already existed in the game. Previously, the Marketplace solely offered beauty objects, like costumes and emotes.

“You can purchase a consumable with a one-day duration for 100 Credits, a three-day duration for 250 Credits, or seven-day duration for 500 Credits,” the developer explained on its blog asserting {the marketplace} change. (Square Enix presently sells a pack of 500 Credits for $4.99, whereas the very best priced bundle, at $99.99, provides 13,000 Credits.)

A screenshot of the Marketplace menu in Marvel’s Avengers

Image: Crystal Dynamics/Square Enix

The game’s new consumable purchases rapidly angered parts of the Marvel’s Avengers participant base, who say that Square Enix and Crystal Dynamics “have destroyed player trust” and “broken promises on pay-to-win mechanics” by promoting the consumables. Many level to the game’s current addition to Xbox Game Pass as a catalyst to promote consumable XP boosters to a brand new viewers.

Marvel’s Avengers’ consumable XP boosters observe a change to expertise acquire within the game that Crystal Dynamics rolled out earlier this 12 months. In March, the developer mentioned it was slowing XP acquire (and subsequently, how rapidly players leveled up their Avengers heroes) to keep away from overwhelming players.

“The problem we were seeing, and hearing, was that you would immediately get more skill points than you had time to review, apply, and get used to, before embarking on your next mission and gaining your next few levels,” Crystal Dynamics mentioned on the time.

More essential, it appears, to angered players is what seems to be the developer and writer reneging on a promise. “We’ve also committed that content purchasable with real money in Marvel’s Avengers will be aesthetic-only additions, which will ensure we can keep the game fresh for years to come,” Crystal Dynamics said in August 2020, simply previous to the game’s launch.

Polygon has reached out to writer Square Enix for remark and can replace when the corporate responds.