Nippon Ichi Software introduced its newest in-development game, titled Shikabanegurai no Boukenmeshi. The title interprets roughly to “Deadly Adventure Meals” (with an added pun about consuming corpses). The “Survival Simulation RPG” will emphasize cooking as a key characteristic.
Based on the official website and data from the 2021 Tokyo Game Show, Boukenmeshi begins with a occasion of adventurers trapped deep inside a dungeon. Deprived of meals and water and doomed to die of hunger, the adventurers encounter the corpse of a monster. They determine to eat it in desperation. Luckily sufficient, the monster seems to be edible. This leads the adventurers on a new path ahead: to kill, prepare dinner, and eat the dungeon’s wildlife for sustenance as they make their manner alongside.
Nippon Ichi additionally uploaded a teaser trailer.
Boukenmeshi options character designs from Takehito Harada. Harada is character designer for the Disgaea franchise, in addition to Labyrinth of Refrain and The Witch and the Hundred Knights. Players will collect meals and supplies from the dungeon as they go, cooking new, bizarre, and scrumptious dishes to enhance their stats and develop stronger.
The game will incorporate a character era characteristic, and contain a occasion of 4 characters. Various jobs can be found to the occasion. These embody Swordsman, Cook (who can enhance the standard and variety of rations), and even the “Unemployed” Job, which feels like a Dark Souls-style Deprived character.
Boukenmeshi may also contain survival-game mechanics. This will contain managing the occasion’s calorie and water consumption. Players can prepare dinner meals whereas in camp, but in addition eat components whereas preventing in strategic battles. These confer standing results and advantages from the consumption.
Shikabanegurai no Boukenmeshi will launch for the Nintendo Switch and PS4 in Japan on January 27, 2022.