Age of Empires 4 patch fixes the Mongols’ aggressive town center placement

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Age of Empires IV has been trucking on properly since the RTS game launched at the finish of October, and the growth workforce at Relic is already laborious at work releasing patches and important bug fixes whereas the neighborhood decides which of the new Age of Empires 4 civilizations they like.

Today’s smaller patch focuses on some excessive profile bugs and “balance issues related to Mongol town centers”. Specifically, Mongol town center capital, which like most different Mongol buildings may be packed up and moved round, can not be positioned in unexplored territory, and it should now be positioned no less than 20 tiles from an enemy participant’s town center.

The Age of Empires workforce says patch 7989 additionally contains some optimisations that may “drastically reduce performance drops when panning the camera across the map”. If you’re enjoying Age of Empires IV on Steam, you’ll now additionally be capable to hyperlink to your Xbox Live account. The workforce has additionally mounted a difficulty with disappearing unit well being bars, which gamers reported would typically disappear even when they’d set them to stay seen.

One factor that’s essential to focus on is that the patch will impact replays. The patch notes warning that you’ll not be capable to use replays from patch 7274 when you’ve up to date to 7989.

The dev workforce notes that the new placement necessities for the Mongol town center capital don’t particularly name out the incontrovertible fact that it should be positioned in explored territory, and {that a} repair for that shall be coming in a later patch. A couple of different points stay excellent for future updates as nicely: Mongol packed buildings being repeatedly repaired, the Rus’ infinite relic duplication, and the Mongols getting a bit too a lot further motion velocity are all on deck for upcoming patches.

Additional reporting by Joe Robinson