Maneater Celebrates 5 Million Players Milestone with Ray Tracing Update


Tripwire Interactive’s shARkPG Maneater has reached a brand new milestone of 5 million gamers, and to have fun, a brand new replace has been launched including ray tracing for PlayStation 5 and Xbox Series X gamers. The replace additionally improves stability and efficiency on all platforms.

Since the discharge of the Maneater: Truth Quest DLC in August, the action-RPG that places gamers within the position of a shark has attracted greater than 5 million gamers. As such, Tripwire believes the milestone marks the right time so as to add ray tracing. The graphics improve enhances the real-time reflections on the floor of the water alongside the Gulf Coast, in addition to the refractions gamers see after they have a look at the floor from under. The full checklist of adjustments and enhancements made by the patch could be seen under.

Maneater Ray Tracing Update Patch Notes

New Features

  • Ray Tracing help for PS5 and XSX


  • Fixed challenge the place the background on the pause display screen wouldn’t blur
  • Fixed challenge with the intro motion pictures being darker than regular
  • Fixed a difficulty with blur/transparency on menus and UI components together with in game popup messages

Stability and Performance

  • Addressed a crash that would happen when importing a save file from PS4 to PS5
  • Performance enhancements made throughout the game.
    • Especially concentrating on Xbox One and PS4
  • Fixed a efficiency loss challenge that would happen in the course of the Leviathan battle
  • Performance changes with gore FX chunks not spawning suddenly
  • Performance enhancements with PFX for seagulls, fish faculty, and squids
  • Improved reminiscence dealing with for elevated stability


  • Made changes to how in game menus load. More data is loaded when opening the menu, this could lower the period of time wanted when switching between menu tabs
  • Adjustments to UI components to higher match UI textual content. This was leading to some UI flickering
  • Fixed a difficulty the place pop ups on the Map menu would stay and show on re-entering the menu
  • Fixed textual content alignment on “New Aged Reached” display screen
  • Fixed a difficulty with Failure To Communicate tooltips showing when participant reloads save file


  • Fixed an improper verify associated to evolutions dropping that allowed a 1/32767 fail charge per drop
    • To assist with this we added some retroactive unlocking that does require re-entering the map, Plover Island and Port Clovis, relying on the place the drop is positioned
  • Fixed a trophy bug on the PS5 trophy system the place trophies might queue to turn into caught and never course of anymore trophies for the remainder of the play session
    • Any earned trophies ought to now be processed when coming into the suitable space of Plover Island or Port Clovis
  • Fixed a difficulty with registering all components of goal completion when in non-English languages
  • Fixed a difficulty the place a blue anti-shark defend would seem on the origin on the map
  • Fixed a difficulty the place Scaly Pete’s boat wouldn’t seem after the bottom game was accomplished
  • Fixed a difficulty the place among the lights had been duplicated
  • Fixed a difficulty the place the Leviathan might cease preventing
  • Fixed a difficulty the place Failure To Communicate goals wouldn’t spawn all boats
  • Fixed a difficulty the place if a helicopter was destroyed over land the well being package that will drop would fall by the terrain
  • Fixed a difficulty the place fins wouldn’t seem on sure wildlife
  • Fixed a difficulty between Time Of Day and lights generally not matching up
  • Fixed a mix points with Shadow Body visible FX
  • Fixed a difficulty the place the participant might caught on a ship railing in Crawfish Bay
  • Fixed a difficulty the place the Chase Champion quest marker won’t seem after quick journey
  • Fixed an audio challenge the place there would no affect audio for damaging Scaly Pete’s boat within the second battle
  • Fixed a difficulty the place cutscene music wouldn’t resume if consumer pressed the Xbox dwelling button and returned to the cutscene
  • Fixed a difficulty in the course of the Meet Pete cutscene with a shadow that will broaden out
  • Fixed a difficulty the place torpedoes might undergo components of the Irradiated Bone Sperm Whale and Shadow Orca
  • Fixed a difficulty that will permit the participant to right away break away from Leviathan’s thrash
  • Fixed a difficulty the place the participant shark won’t play the right hit animation for subsequent hits
  • Fixed a difficulty with quick touring and unlocking collectibles within the area

[Source: Tripwire Interactive]