Asypr has lastly fixed the game-breaking bug in the Star Wars: Knights of the Old Republic II remaster for the Nintendo Switch which prompted a quantity of complications for individuals who had been attempting to finish the game. The bug was so problematic that customers had been unable to even full the game that they’d paid for, so little question that the tech workforce at Asypr can now breath a significant sigh of aid. Here’s the newest patch notes for the game:

  • Addressed a crash that might happen after sure cutscenes (i.e. Basilisk scene on Onderon)
  • Addressed a difficulty the place the game would crash on sure mid/late game saves. (Dantooine, Korriban)
  • Addressed a difficulty the place gamers may turn out to be caught in a loading display loop when Sith Troopers board the Ebon Hawk on Peragus