Pokemon Scarlet preview hands-on gameplay

Going into my hands-on time with Pokémon Scarlet, I used to be anticipating some adjustments primarily based on the ninth technology’s embrace of open-world gameplay and a “do what you want when you want” mentality with its three main story paths. Pokémon has but to take the huge generational shift I’ve dreamed of for years and has as a substitute opted for half-steps with every new entry. Scarlet isn’t the transformation I hoped for, however it’s considerably greater than a easy half-step, representing arguably essentially the most appreciable shift in mainline Pokémon historical past. 

I explored a small portion of the general Scarlet map for roughly an hour, although it appeared a lot bigger in-game. I noticed three goal markers throughout a valley and a desert space, every representing one of many three most important story paths: the Victory Road path, which is the usual eight-gym storyline seen all through the sequence, the Path of Legends, consisting of monitoring and battling Titan Pokémon, and Starfall Street, a novel tackle the Team Rocket-esque plotline present in each mainline entry. Determined to expertise a bit little bit of all three, I took off from the southern area of the map towards a Path of Legends marker, and I did so atop Koraidon, the legendary Pokémon adorning the Scarlet field. 

Pokémon Legends: Arceus inspiration is clearest right here as a result of, like Arceus’numerous useful Pokémon, Koraidon can glide by way of the air, swim by way of lakes and oceans, and climb up cliffs. Plus, you possibly can trip atop it wherever, making traversal throughout Paldea a lot quicker than on foot. I liked having the ability to do that because it made the open world really feel seamless and sped up a formulation of gameplay that may, at occasions, really feel sluggish. I used to be much more stunned by how seamless the world really is, using Koraidon apart. 

When roaming the world, I noticed totally different wild Pokémon throughout me. I noticed an aggressive Lechonk holding his floor, threatening a battle if I received nearer. I captured a particular Shinx that glistened from a distance, which signifies it has a uncommon Tera-type. I noticed a small horde of Shinx elsewhere and Magikarp swimming by way of the ocean whereas gliding throughout it. Taking inspiration from Arceus, Scarlet’s world feels alive thanks to those wild Pokémon.

I used to be stunned after I went to battle one, and as a substitute of seeing the everyday screen-break transition with a brand new bombastic battle theme track, the struggle merely began. There was no pause, no change in digital camera – nothing apart from the shift in music. It was essentially the most shocking facet of this complete preview. You can transfer the digital camera freely whereas deciding on strikes and watching the battle play out, which gave me a way of cinematic freedom I’ve by no means felt in Pokémon earlier than. And when the battle was over, I used to be proper again to using atop Koraidon, once more with no display screen break or transition. 

Furthering my sense of management and freedom over the seamless panorama was a mechanic surprisingly named “Let’s Go.” Here, you press R to ship out the Pokémon organized first in your get together to retrieve an merchandise or battle a Pokémon. It’s fully autonomous. After urgent R towards a path, your Pokémon is shipped out and does its personal factor. You’ll want to concentrate to kind and ranges to make sure your Pokémon can defeat the one it’s attacking. 

If your Pokémon faints, it’s worthwhile to revive it with an merchandise or on the Pokémon Center. Here, you may also restore your Terastalize skill, which one Pokémon can solely use in a single battle at a time. After utilizing it, you’ll want to revive it on the Pokémon Center or by interacting with one of many numerous Tera jewel formations unfold all through the open world. These are additionally dwelling to the Tera Raids.

I did one with different gamers, and whereas it was enjoyable, it wasn’t all that totally different from raids seen in Pokémon Sword and Shield (though rather more visually spectacular). After finishing a raid, which homes a uncommon Tera-type Pokémon, you possibly can seize it. During raids, you possibly can assault freely, in an nearly Active-Time Battle format just like the Final Fantasy sequence. You also can carry out callouts to speak with the group, Cheer to boost the assault or protection of your allies, or heal their Pokémon up. 

Upon reaching the Titan questline marker, I encountered a large Klawf. Nintendo instructed me that these Titan encounters include three steps: observe down and chase after them after they run, battling towards them, and a 3rd step I couldn’t pursue primarily based on preview parameters. This was enjoyable, however I might see Titan battles rising stale after a while, particularly if every encounter consists of the identical three steps. Nintendo gave previewers overpowered groups, too, so I don’t have a grasp on Scarlet’s problem, sadly. 

From right here, I visited one of many many Team Star bases to check out the Starfall Street path. I attempted flying in from above, however the game instructed me I wanted to enter from the entrance gate. Upon reaching right here, Nintendo instructed me to place the three Pokémon I wished to struggle with on the prime of my get together. Once inside, a timer appeared, and I had 10 minutes to defeat 30 Team Star Pokémon. I didn’t do that by finishing normal Pokémon battles, although. I completed this problem utilizing the Let’s Go mechanic I discussed earlier, as instructed. It was fairly simple – once more, I had an overpowered group – and I accomplished it in only a minute or two.

Nintendo tells me that is how these bases are defeated and I used to be disillusioned to listen to that as a result of this wasn’t significantly enjoyable. However, I feel that with a much less highly effective, extra level-appropriate group, there’s and distinctive problem available. At the tip, I battled the bottom’s chief, Mela, who you might need seen in a trailer or two. 

 

She stood atop a big and colourful truck-like car known as the Starmobile, and her Pokémon battled from there, too. After defeating her get together, I needed to assault the Starmobile and beat it. 

To spherical out my time with the single-player portion of the preview, I tried to finish a fitness center for the Victory Road path. I took on Brassius, a grass-type chief, in one in every of Paldea’s numerous cities. Before I might struggle him, although, I needed to full his fitness center’s problem: discovering 10 Sunflora scattered across the city. It was fast and straightforward, however charming. I hope different challenges can be extra of an precise problem – Nintendo tells me some will characteristic battles, so maybe I’ll get my repair there. I couldn’t full my battle with Brassius as a consequence of time, however after finishing the Sunflora problem, I might go proper to combating him quite than progressing by way of a fitness center crammed with trainers. 

The final piece of my hands-on time I need to contact on is picnics. Like Sword and Shield’s tenting, you possibly can arrange a picnic to work together together with your get together, play ball with them, clear them off with a bathe, and construct and eat sandwiches collectively.

Sandwich-making looks like it’s a large a part of this technology. The cities I visited had a number of outlets promoting substances or pre-made meals. Making a sandwich entails choosing your substances and dragging them from their plate to the precise sandwich. You’ll have to stack substances correctly and select ones that mesh properly to make a scrumptious sandwich, and the animation that performs after finishing one lets you understand how you probably did. It’s cute, and the perks of consuming a sandwich together with your get together appear nice, although I can’t particularly point out what these perks are. 

 

I left my Pokémon Scarlet preview feeling extra excited a few new Pokémon than I had in a very long time. Sword and Shield left me wanting much more, particularly as the primary large mainline entry on Switch. Scarlet and Violet aren’t flipping the formulation on its head, however there are sufficient adjustments that I’d name this the most important generational transformation in years, maybe in sequence historical past.

The open-world elements of those video games are refreshing, including extra character and seamlessness to the sequence than ever earlier than. The skill to extra freely have interaction with the three main story paths appears enjoyable, too, however I wasn’t in a position to take a look at out its limits. Can I genuinely deal with these how I would like, or will built-in stage gates basically push me into doing this or that at particular moments within the game? That was a query I couldn’t discover a solution to on this preview, however I’m hoping the previous is true come November. I additionally hope I’m examined extra within the remaining game as a result of I felt little pushback from Scarlet throughout this preview.

Nonetheless, the design of Scarlet’s open world, its improved visuals, and the way properly its particular person items appear to move collectively have me excited to expertise this Paldean journey, even when I’m left wanting extra in different elements of Pokémon’s new technology. 

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