Team Ninja is on a roll with Rise of the Ronin

Another movement RPG (like that’s a harmful issue)
Depending on the means you slice it, the highlight of at the second’s State of Play was each Like a Dragon: Ishin from Ryu Ga Gotoku Studio or Rise of the Ronin from Team Ninja. (Why not every?) The developer shared its first take a have a look at this PS5 open-world movement RPG, which is seven years in the making. It’s one different historical-inspired story with over-the-top aptitude, as you’ll shortly see in the trailer — a mix of “gameplay and in-game cinematics.”
“Set in the late 19th century, Japan is facing the darkest of times as it struggles with its oppressive rulers and deadly diseases while western influence permeates as civil war continues to rage between the Tokugawa Shogunate and the Anti-Shogunate factions,” well-known director Fumihiko Yasuda. “Here in this time of mayhem, you embody a Ronin character, a warrior bound to no master and free to make choices of its own.”
Going a step extra, Yasuda calls Rise of the Ronin the “most ambitious and challenging project for Team Ninja Studio to date,” promising a “multilayered story” and “unrestricted open gameplay.” The action-game fundamentals can always get this workers’s foot in the door for me — so whereas I’m already “in,” so to speak, I’m curious to hearken to concrete knowledge.
For now, there’s that cool glider and rifle-stabbing animation. I like a good finisher. From each little factor we’re in a position to glean, this looks as if one different skillful movement romp. Keep ’em coming.

Rise of the Ronin will launch in 2024 and it’s talked about to be a “PlayStation 5 console exclusive,” which opens the door for a (well-advised) PC mannequin.
Considering Wo Long: Fallen Dynasty (the Three Kingdoms-inspired Nioh successor) is arising first in 2023, that far-off timing is wise. We’re feasting as movement fiends.