The Steam logo on a dark background

The Steam logo on a dark background

Steam hit 10 million concurrent customers all enjoying video video games over the weekend. We’ve develop into considerably accustomed to these milestone tales over time, however this one — 10 million folks, all enjoying a game, not simply idling within the browser or the storefront — appears value a nod.

Steam breached the 10 million participant determine on Saturday morning (EST), then logged one other 10 million players logged in, doing their factor, across the identical time on Sunday. Steam (or no less than its API, in accordance to, started preserving monitor of in-game concurrent customers in 2017. The service’s final huge spike, underneath this measure, got here March 30, 2020 — because the COVID-19 pandemic was driving everybody indoors, after all — with 8.1 million, all on-line on the identical time enjoying one thing.

Steam’s playership sharply dropped off as life returned to regular, however got here again to hit a excessive of 9.2 million concurrent, in-game players over the Valentine’s Day weekend in 2022. The PC gaming market and group notched 32 million concurrent on-line customers — not essentially in a game — on Thursday as properly. That’s additionally a record.

As for what people have been enjoying, it’s seems like the standard suspects — Counter-Strike: Global Offensive, for starters, which reliably has about a million players logged in at peak occasions every day. Big multiplayer ensembles like Dota 2, PUBG: Battlegrounds, Call of Duty: Modern Warfare 2, and Apex Legends additionally contributed to the underside line.

What does this imply? Steam’s consumer base continues to develop, as one would anticipate, most likely assisted by the hand-held Steam Deck, which is about to hit its one-year birthday. Steam itself will flip 20 years previous in September of this 12 months. If that makes you’re feeling previous, properly, know you’re not alone.


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