Not once more. Again? Really? Are you kidding?
Sigh, OK — Skull and Bones, Ubisoft’s open-world pirate journey — first introduced in 2017, whose introduced launch date has been repeatedly pushed again since then — has been delayed as soon as extra. Last we heard, it was launching March 9, however on Wednesday Ubisoft advised traders there shall be no cranium and/or bones till the corporate’s subsequent fiscal 12 months, which begins April 1.
“We believe players will be positively surprised by its evolution,” Ubisoft stated in an accompanying information launch. “The additional time has already paid off and brought impressive improvements to its quality, which has been confirmed by recent playtests.” Ubisoft stated it was suspending Skull and Bones’ launch “in order to have more time to showcase a much more polished and balanced experience, and to build awareness.”
Skull and Bones, developed by Ubisoft Singapore, originated from the well-received naval fight of 2013’s pirate-themed Assassin’s Creed 4: Black Flag. It was first revealed throughout Ubisoft’s E3 2017 showcase and projected for a 2018 launch. In 2021, Kotaku reported that Ubisoft had sunk greater than $120 million into the challenge.
Still, final summer season, the writer was assured sufficient within the game to stage a one-hour gameplay reveal livestream, and to provide it a Nov. 8, 2022 launch date. Then on the finish of September, Ubisoft moved that date to March 9.
Whenever the game will get right here, it’ll be obtainable on Amazon Luna, PlayStation 5, Windows PC, and Xbox Series X. Skull and Bones was additionally deliberate to be launched on Google Stadia, which debuted two years after the game’s worldwide reveal and will shut down for good on Jan. 19.
Set within the Indian Ocean within the seventeenth century, on a map stretching from the East coast of Africa to Malaysia, Skull and Bones places the participant within the position of a pirate captain in search of to make a reputation for themselves. Starting with a tiny ship and a spear, they’ll rapidly work their approach as much as commanding bigger vessels and crews, managing the continuing risk of mutiny and discovering sufficient meals and plunder to placate everybody.