The launch of a brand new mainline Final Fantasy game is at all times a giant deal for each Square Enix and RPG followers and the most recent game within the sequence Final Fantasy 16 is due out subsequent month. In a brand new interview with GQ, Final Fantasy producer Naoki Yoshida (Yoshi-P) was requested whether or not the crew discover the numbered system problematic. Mr. Yoshida defined to the positioning that they have considered eradicating the numbered system for brand new video games within the long-running sequence, as he says that the numbered system will not be solely problematic for the advertising crew, however some newcomers to the franchise wrongly assume that they have to play earlier entries within the sequence. Here’s what Mr. Yoshida needed to say:
The numbers have to be tough, although.
Yoshida: Numerous gamers are going to return in and they’re going to have a look at it like a comic book e book the place you have to learn from the start to know what’s occurring now. It’s onerous for advertising as a result of each numbered title that we launch within the sequence, we have to enter it like, “It’s OK, you don’t have to play the rest of them.”
Do you assume you’d ever simply ditch the numbers completely? We’ve seen massive franchises like God of War reboot with no numbered entries
Yoshida: That’s truly one thing that I’ve mentioned with the higher-ups. Maybe it’s about time we eliminated the numbers from the title. For instance, you have Final Fantasy 14. You get a brand new participant coming in and it’s like, “Wait a minute, why do I have to play Final Fantasy 14 if 16 is out?” Why don’t we simply name it Final Fantasy Online – simply eliminate the quantity altogether, and that’ll make it simpler to grasp. Whether Final Fantasy 17 or Final Fantasy 18 ought to have a quantity or not – that’s going to be on whoever has to develop that game and whoever’s accountable for the branding, in order that’s their downside, not ours!