The Warhammer tabletop game and strategy video video games have a lengthy, generally fruitful, generally detrimental relationship, and one other crossover is on its method.

Warhammer Age of Sigmar: Realms of Ruin, a “modernized take on the classic RTS,” was introduced throughout the Warhammer Skulls showcase on Thursday. Frontier Developments, the crew behind Elite: Dangerous, Jurassic World Evolution, and RollerCoaster Tycoon, has partnered with Age of Sigmar and Warhammer 40,000 creator Games Workshop to carry the game to Windows PC (through Steam and Epic Games Store), PlayStation 5, and Xbox Series X “soon.”

Realms of Ruin will happen within the Realm of Ghur, in any other case generally known as the Realm of Beasts. It’s a “wild and savage” aircraft of existence that appeared after the destruction of the Warhammer Fantasy Battle tabletop wargame setting in 2015. Its story is being penned in collaboration with Gavin Thorpe, longtime designer at Games Workshop and writer of a handful of books within the Black Library assortment of novels and graphic novels.

As in “classic” RTS video games like Starcraft, Command and Conquer, and Age of Empires, Realms of Ruin places a sturdy emphasis on controlling key map places, gathering sources, and attacking enemy command posts in from a chook’s eye view.

Frontier has 4 factions deliberate for launch, solely two of which have been revealed: the superhuman Stormcast Eternals, and the crafty Orruk Kruleboyz. During a latest behind-closed-doors presentation, Polygon watched a portion of the game’s second marketing campaign mission, through which a battle performed out between the 2 factions. The participant, commanding the Eternals, had entry to the heroes Sigrun, Iden, and Demechrios, together with a diversified roster of superhuman models.

By capturing “Arcane Conduits,” the participant progressed by means of the Eternals’ tech tree, unlocking more and more highly effective models (together with Annihilators, Prosecutors, and the Stormdrake Guard), and defeated the Kruleboyz throughout the map. The battle appeared intense, if a bit gradual. Recent real-time strategy video games have included a “tactical pause” possibility to extend approachability with out sacrificing depth, nevertheless it stays to be seen whether or not Realms of Ruin will comply with swimsuit.

Frontier has but to announce a launch date for Realms of Ruin, or the dates for deliberate multiplayer betas. This will mark the studio’s first foray into the real-time strategy house, which, regardless of its decreased recognition because the “Golden Age” of early-’00s mainstays, has been on a sizzling streak in recent times. Realms of Ruin would be the first video game set within the Age of Sigmar universe since 2021’s Warhammer Age of Sigmar: Storm Ground, a stable however forgettable XCOM-like.